封面
版权信息
Credits
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
Chapter 1. What Is Ouya and Why Does It Matter?
The early years
The crash
The recovery
Home computers
Advancement of game consoles
The first indie console
Cellular games
The iPhone
The competitors
Current day situation
History of Ouya
Ouya's release
Summary
Chapter 2. Setting Up Unity and the Ouya Plugin
Installing the Android SDK
Installing Java
Setting up the Android SDK
Setting up the Android NDK
Connecting Ouya to your Windows computer
Connecting Ouya to your Mac computer
Ouya Development Kit
The Unity project
Summary
Chapter 3. Setting Up Your Game
Boo C# or UnityScript
The project structure
Setting up your Scenes
Scripts and MonoDevelop
Scene progression
Creating the level
Summary
Chapter 4. Adding a Character and Making Them Move
Making the camera move
Making the character move
Summary
Chapter 5. Adding Finesse to Your Game
Texturing your Prefabs
Adding a background
Adding extra levels
Level complete detection
Adding sounds
Summary
Chapter 6. Show Me the Money!
Setting up your purchase
Setting up your game
Implementing the Ouya payment framework
Submitting your game
Summary
Chapter 7. Building Cross-platform Games
Platform Dependent Compilation
Removing In-App Purchases
Mobile controls
Summary
Index
更新时间:2021-07-23 15:55:45