- OpenSceneGraph 3.0: Beginner's Guide
- Rui Wang Xuelei Qian
- 83字
- 2021-03-27 00:35:31
What you need for this book
To use this book, you will need a graphics card with robust OpenGL support, with the latest OpenGL device driver from your graphics hardware vendor installed.
You will also need a working compiler that can transform C++source code into executable files. Some recommended ones include: .gcc, .mingw32
, and Visual Studio. For Windows users, there is a free Visual Studio Express Edition for use (http://www.microsoft.com/express/Windows/). However, you should read the documentation in order to consider its limitations carefully.