- Unity 2018 Artificial Intelligence Cookbook(Second Edition)
- Jorge Palacios
- 46字
- 2021-07-16 18:11:24
Facing objects
Real-world aiming, just like in combat simulators, works a little differently to the widely-used automatic aiming process in almost every game. Imagine that you need to implement an agent controlling a tank turret or a humanized sniper; that's when this recipe comes in handy.